Posts in Category: Computer Vision

Gradient Field HOG Update 

Every so often we get contacted about algorithms our group (lead by Dr. John Collomosse) have implemented. Due to a recent request I have updated the files downloadable for the implementation of Gradient Field HOG, little changes to make it easier. Included additionally is the Windows dependent libraries to make it a little to compile and run the code. 

Available from:image

http://stuartjames.info/gradient-field-hog.aspx

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Posted by Stuart James Tuesday, December 31, 2013 12:36:00 AM Categories: Computer Vision Publication Retrieval Software

Skeletons from Sketches of Dancing Poses paper for VL/HCC 2012 Demo 

I have put together a quick demo for the upcoming conference. Sadly I wont be there to present the work but the main author Manuel J. Fonseca from IST is going to be there.

 

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Give it a play and let us know what you think. This is a heuristic approach to parsing of sketched postures into a skeleton.

Paper Details and Demo from: http://stuartjames.info/skeletons-from-sketches-of-dancing-poses.aspx

Sunday, September 23, 2012 8:31:33 PM Categories: Computer Vision Conference Publication

OpenCV: Brox Optical Flow Sample, possible fix 

I had some fun getting OpenCV with CUDA support and the demo to work that required OpenGL that for some yet unknown reason would not connect in properly. So I thought I would share my experience.

First of compile OpenCV with CUDA

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You can also enable OpenGL, but this didn’t work for me yet it did enable the #define HAVE_OPENGL compile it up and copy out the brox example and make the following corrections, aka #defeine out the OPENGL window parts.

1 2 cout << "OpenCV / NVIDIA Computer Vision" << endl; 3 cout << "Optical Flow Demo: Frame Interpolation" << endl; 4 cout << "=========================================" << endl; 5 6 namedWindow("Forward flow"); 7 namedWindow("Backward flow"); 8 9 #ifdef HAVE_OPENGL 10 11 namedWindow("Needle Map", WINDOW_OPENGL); 12 setGlDevice(); 13 14 #endif 15 16 namedWindow("Interpolated frame"); 17 18

To note you may need to #undef HAVE_OPENGL. For a full easy run source you can get from here

 

Reference: Body of code taken from OpenCV Sample

 

basketball1basketball2

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Left – Forward Optical flow, Right – Backward Optical flow

 

Some interesting performance info for computation of Brox Optical Flow it took 0.01s, but the Image Copy to GPU took 6.485s [e.g. GpuMat d_frame0(frame0Gray) ]. This was on a laptop spec of i7 (8 thread), 10gb ram, GeForce GT540M 1GB. I will try on another machine sometime see if can get a faster performance specifically in image copy.

 

Note:

  • There may be a better way to overcome the OpenGL requirement this was just a quick work around
  • NVIDIA CUDA compiler does not currently support Visual Studio 2012 therefore for CUDA you need to use 2010.
Saturday, September 8, 2012 9:19:00 PM Categories: API C++ Computer Vision Programming Software Visual Studio
Stuart James